
By Winifred Phillips | Contact | Follow
Glad you’re here! I’m videogame composer Winifred Phillips, and every year I compile a “big list” of the top online resources available for game audio folks. It’s an evolving list that expands each year as more awesome professional tools and great networking opportunities become available. However, before we begin, it’s important to acknowledge what the Covid-19 pandemic has done to our industry this year. While the games themselves are as popular as ever, those of us making assets for these games are working under extraordinary circumstances. It’s harder than ever to meet face-to-face, and our community can feel a bit fractured and distant. With that in mind, let’s kick off this list with a look at how we’re connecting with each other in the time of the coronavirus, exploring how conferences and events have adapted to our socially-distant world this year. In doing so, I’ll be sharing some videos from conferences that took place entirely online, including the full-length video of the talk I gave in 2020 at the Game Developer Conference (pictured above). After that, we’ll once again explore the best available resources in the form of online community groups, software applications, and academic institutions with wellsprings of expert knowledge to share.
So if everybody’s ready, then let’s get started!
Conferences
The Audio Developers Conference is an annual event that focuses on some of the most complex issues involved in audio development, including some highly technical sessions that delve into issues specific to game audio folks. The most recent Audio Developers Conference took place from 17 – 19 November 2020 as a virtual event on the Remo networking app. All of the conference sessions are now available for free viewing on the conference YouTube playlist. Here’s a presentation on game music from a programmer’s perspective, given by Guy Somberg of Echtra Games:
The Audio Engineering Society organizes a robust convention calendar for the benefit of audio engineers around the world. Events include both topic-specific conferences, and larger-scale main conventions taking place twice a year in cities that alternate between the USA and major cities in Europe. Both conventions in 2020 were virtual live-streamed events that included exclusive virtual walking tours of world-renowned recording studios. Recordings of AES 2020 presentations were made available to registrants for a limited time. The Audio Engineering Society’s Spring 2021 convention will take place entirely online from May 25 – 28, 2021. Here’s a video showing the virtual walking tour of Metropolis Studios from the AES Fall 2020 convention.
Beyond the offerings presented each year in conferences, there are other mind-expanding resources available from academic organizations such as these:
Academia
- Film and Multimedia Interest Group of the Society for Music Theory
- The Ludomusicology Society of Australia
- Ludomusicology Videogame Music Research Group
- The Journal of Sound and Music in Games
- The Society for the Study of Sound and Music in Games
Communities / Discussion Forums
Online communities have become more important than ever this year, as other means of connecting with each other grow increasingly difficult in our socially-distanced world. Below I’ve provided a list of online community groups from around the world, organized alphabetically and grouped by continent.
There’s also a handy Google Map) that provides similar data, for those who prefer a more graphical approach.
After the location-focused community groups, I’ve included some more generalized game audio bulletin boards and online communities.
Game Audio Groups – Americas
Colombia Medellin Game Audio Facebook
Colombia Bogota Game Audio Facebook
Los Angeles Game Audio Newsletter
Los Angeles Game Audio Facebook
Los Angeles Game Audio Twitter
Minneapolis / Twin Cities Game Audio Facebook
Orange County California Game Audio Twitter
Seattle Game Audio Google Group
Vancouver Sound Designers Meetup
Vancouver Sound Designers Facebook
Game Audio Groups – Asia
South Korea Game Audio Facebook
Game Audio Groups – Europe
Brighton UK Game Audio Facebook
Bristol UK Game Audio Facebook
Guildford UK Game Audio Facebook
Hamburg Germany Game Audio Facebook
Midlands UK Game Audio Twitter
Munich Germany Game Audio Meetup
Netherlands Game Audio Facebook
Verona Italy Game Audio Facebook
Warsaw Poland Game Audio Twitter
General Game Audio Communities and Forums
Audiokinetic Wwise Community Q&A
The Composer’s Forum – Film/TV & Game Composing
Facebook Group: FMOD Community
Facebook Group: Video Game – Composers & Sound Designers
Firelight FMOD Studio Community Q&A
GearSlutz Music for Games Forum
IndieDB.com – Sound Design & Composition
LinkedIn: Game Audio Network Guild Group
Twitter: The GameAudio Hashtag
Twitter: The GameComposer Hashtag
Young Composers: Incidental Music & Soundtracks
Software Tools
- Ableton Live
- Acoustica
- CRI
- Cubase
- Dolby Atmos Production Tools
- Elias
- Envelop for Live
- Fabric
- Facebook 360 Spatial Workstation
- FL Studio
- FMOD
- Logic Pro
- Master Audio
- Miles Sound System
- Nuendo
- NVIDIA VRWorks
- PureData
- Reaper
- Resonance Audio
- SECTR Audio
- Sonar
- Wavelab
- Wwise
Conclusion
So there we have it – the big list for 2021! I hope you’ll find something useful in this article. Thanks for reading!
