I just got back from speaking at GameSoundCon, and it was a fantastic conference this year! So great to see everyone, and the enthusiasm for game audio was infectious! I thought I’d share a few photos from the event:
Here, I’m giving my speech, “Advanced Composition Techniques for Adaptive Systems.” Really enjoyed sharing my experiences with interactive music to such an appreciative audience. The room was packed — standing room only!
I had the pleasure to meet Matthew Thompson, music and voice lecturer at the University of Michigan, and he asked me to sign his copy of my book, A Composer’s Guide to Game Music. It was great to meet so many readers of my book, and I’m glad to hear that it’s proving to be a helpful resource.
It was fun meeting Evan Yanagida after my speech. What a great photo of him! Really nice guy.
This is the front entrance to the Millennium Biltmore hotel, where GameSoundCon took place.
Here’s the ultra-grand entrance hallway that led to the presentation rooms.
I had to get a photo that included the incredibly fancy ceilings in the presentation rooms.

