Segmentation for Modular Game Music (Composing for Lineage M: GDC 2022)

Pictured working in her music studio at Generations Productions, As a video game composer, Winifred Phillips' credits include games in the franchises The Sims, Total War, Assassin's Creed, LittleBigPlanet, and God of War. In this photo, Phillips is pictured at work in her music production studio.

By Winifred Phillips | Contact | Follow

So happy you’ve joined us!  I’m video game composer Winifred Phillips, and this is the fourth article in my series based on my Game Developers Conference 2022 presentation, “Composing for Lineage M: Modular Construction in Game Music.”  I’ve included the content of my GDC lecture in these articles, along with the videos and some of the images I used in my Powerpoint presentation during the conference.

In the first three articles of this series, we discussed the port of the popular Lineage PC game from 1998 to mobile devices under the name Lineage M, and the subsequent launch of brand-new content for this world-famous game in the DLC release Lineage M: The Elmor.

This is an official promotional game image supporting a discussion of game music composition within a modular system, as described by video game music composer Winifred Phillips.

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