By Winifred Phillips | Contact | Follow
As a video game composer, I’ve been working in my studio composing music for quite a few virtual reality projects lately (as pictured above), so I’ve been thinking a lot about issues related to audio in the VR environment. Those issues include how gamers experience the audio content through various headphone models. In this article, I thought we’d take a look at three newly-announced headphone models that are targeting the VR marketplace, and see what new technologies are being proposed to facilitate the best and most awesome VR audio experiences. So, let’s get started!