
By Winifred Phillips | Contact | Follow
Delighted you’re here! I’m video game composer Winifred Phillips. In previous articles, I’ve shared the story of how I broke into the video game industry with my first project – the original God of War. This year, Sony Santa Monica is celebrating its beloved franchise with a special release of the God of War 20th Anniversary Vinyl Collection. The 13-disc limited edition vinyl set includes the music from the game that started it all – including my career as a video game composer. Sony Santa Monica has also released a special limited edition double vinyl that includes just the music from the original God of War. It’s all made me very nostalgic, and I’ve thought about my early days in the game industry a lot lately.

I’m amazed that this boxed set with my music from my very first game has released in the same year that I won the Grammy Award for Wizardry: Proving Grounds of the Mad Overlord! 2025 has been an important year for me. I certainly know that my “big break” experience is not the typical career path for a game composer, but I thought it might be useful for those who haven’t heard it. I told my “big break” story during a Society of Composers & Lyricists seminar, and this video captured that portion of the event. My “big break” story starts 4 minutes and 20 seconds into the video: