
By Winifred Phillips | Contact | Follow
Hi! I’m video game composer Winifred Phillips, and welcome to the third installment of my five article series based on the presentation I gave at this year’s online Game Developers Conference that took place this past March. My talk was entitled “From Assassin’s Creed to The Dark Eye: The Importance of Themes” (I’ve included the official description of my talk at the end of this article). In my presentation, I discussed the music I composed for several video game projects, including Assassin’s Creed Liberation (Ubisoft), God of War (Sony Interactive America), LittleBigPlanet (Sony Interactive Europe), Homefront: The Revolution (Deep Silver), Speed Racer (Warner Bros Interactive), Spore Hero (Electronic Arts), and The Dark Eye: Book of Heroes (Wild River).
In the last article, we took a look at how thematic material was employed in subtle ways within two of my video game projects – Assassin’s Creed Liberation and Homefront: The Revolution. We considered how repetition can reinforce the significance of musical themes, particularly when they are associated with specific narrative ideas, and we talked about how repetition can work to make musical themes memorable and meaningful. But we all know that repetition can get stale if we don’t approach it creatively. So that brings us now to the topic of variation – how to keep themes feeling fresh.



My virtual talk will focus on the best ways to create memorable thematic material. Catchy melodies can help to enhance a game’s distinctive character and originality, which can subsequently lead to a more memorable gameplay experience. In preparing my presentation, I conducted quite a bit of research. Because of time constraints, not all of that scholarly research made it into my final presentation. I was sorry to have to cut those materials – I thought it was pretty interesting stuff! So let’s now discuss some of that extra info in this article. We won’t be delving into the actual subject matter of my lecture, since I’ll be saving that material for my actual presentation that will be included in the slate of GDC 2020 Virtual Talks. But the general relationship between music and memory is a fascinating area of study. If our music can help games to stick in the minds of players, then it should be useful for us to understand some expert scholarly viewpoints on the relationship between music and memory.




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